// PRESS KIT

FingerLaserX

A neon arcade shooter where your fingers are the weapon, rebuilt from scratch by the solo developer of the 2012 original.

Out worldwide October 20, 2026 on iOS and Android. Pre-registration is open now.

Everything on this page, text, images and video, is free to use in coverage of FingerLaserX. No need to ask.

// FACT SHEET
Title
FingerLaserX
Developer
Wei Ting Weng, solo developer (Taiwan)
Release date
October 20, 2026, worldwide
Platforms
iOS 15 or later
Android 6.0 or later
Price
Free to play, optional in-app purchases
Ads
Optional rewarded ads only. Nothing plays unless the player asks for it
Genre
Arcade shooter
Offline
Fully playable offline, no account
Languages
English, Japanese, Korean, Traditional Chinese, Simplified Chinese, French, German, Italian, Spanish, Portuguese
Pre-register
App Store · Google Play
Website
fl-x.cc
Social
X · YouTube · Instagram · Threads · TikTok
Press contact
press@fl-x.cc
// DESCRIPTION

One line

FingerLaserX is a neon arcade shooter where your fingers are the weapon, rebuilt from scratch by the solo developer of the 2012 original.

Short

FingerLaserX is a neon arcade shooter for iOS and Android. Swipe at the enemy to fire, keep the base standing, and take down bosses the size of your screen. It is a ground-up rebuild of the 2012 iPhone game FingerLaser by its original solo developer. No forced ads, no stamina system, no account, and it plays offline. Out worldwide October 20, 2026.

Long

FingerLaserX is a neon arcade shooter where your fingers are the weapon. Enemies pour in from the top of the screen. Swipe at them and a laser rips straight through; hold to charge, then swipe for a stronger one. Clear enough of them and the waves get meaner, until a boss the size of your screen rolls in. The only job is to keep the base standing.

Coins earned in battle go into upgrades and gears, and more than 40 missions unlock new lasers and gears as you level up. The launch version has three laser types (the basic laser plus Bio and Ice) and five gears: Battery, Magnifier, EMP, Time Bomb and Black Hole. Heat and Electric lasers, four more gears (E.Wall, Decoy, Tai-Ji and Ion Cannon) and new enemies will arrive in free updates after launch.

The game is a ground-up rebuild of FingerLaser, which Wei Ting Weng made alone and released on iPhone in 2012. The original and its sequel, FingerLaser II, were covered by AppBank, 4Gamer and Famitsu App in Japan and by Bahamut GNN in Taiwan. During a limited-time free promotion in October 2012, FingerLaser II reached No. 1 on the Taiwan App Store's Top Free iPhone Apps chart. Over the past five years, the same developer rewrote the game from scratch, again alone, this time for both iOS and Android.

FingerLaserX plays by the same rules as the original: no forced ads, no stamina system, no account, and no Wi-Fi needed. It is free to play with optional in-app purchases, available in ten languages, and launches worldwide on October 20, 2026. Pre-registration is open now on the App Store and Google Play.

// FEATURES
  • Your fingers are the weapon. Swipe toward an enemy to fire. Hold to charge, then swipe for a stronger laser.
  • Three lasers at launch. The basic laser plus Bio and Ice. Switch mid-fight to match what's coming.
  • Five gears at launch. Battery, Magnifier, EMP, Time Bomb and Black Hole, saved for the moment that matters.
  • Waves and screen-sized bosses. Every enemy has a trick of its own, logged in the in-game Enemypaedia.
  • 40+ missions that level you up and unlock new lasers, gears and gear power-ups.
  • One hand, any pace. Short runs that fit a bus ride or the three minutes before bed.

What's next

Heat and Electric lasers, four more gears (E.Wall, Decoy, Tai-Ji and Ion Cannon) and new enemies will be added in free updates after launch, a few at a time.

// PLAYER PROMISE

No forced ads.
No stamina system.
No account.
No Wi-Fi needed.

Every ad in FingerLaserX is an optional reward the player chooses to watch. There is no login and the whole game plays offline. This is a public commitment, and it will not quietly change after launch.

// THE 2012 ORIGINAL

Fourteen years later, the same developer

Wei Ting Weng released FingerLaser on iPhone in January 2012, a one-person project built around a single idea: your finger fires the laser. The sequel, FingerLaser II, followed that October.

In Japan, FingerLaser II went on to earn 4.8 stars on the App Store. AppBank, 4Gamer and Famitsu App covered the series in Japan; in Taiwan it was reported by Bahamut GNN, featured on Bahamut's video show 電玩瘋, and written up by Techbang (T客邦). In Italy, Tecnologici put the first game on its list of the best free iPhone games of 2013, next to Jetpack Joyride.

In October 2012, FingerLaser II reached No. 1 on the Taiwan App Store's Top Free iPhone Apps chart, across all categories and above YouTube. It got there during a limited-time free promotion, and that was the plan: the game was listed at a price first so that the day it went free, the app-deal sites would pick it up.

FingerLaserX is that game rewritten from scratch over the past five years, again by one person, now on both iOS and Android.

FingerLaser in 2012: a single laser beam on a black background FingerLaser in 2012: an energy ball bursting among outlined enemies FingerLaser in 2012: a crowded screen of neon enemies
FingerLaser, 2012 (final App Store screenshots, 640×960). Download
iTunes Top Free iPhone Apps chart, Taiwan, October 2012: FingerLaser II at No. 1, YouTube at No. 2
Taiwan App Store, Top Free iPhone Apps, October 2012. FingerLaser II at No. 1, YouTube at No. 2.

Sources

FactSource
FingerLaser on the US App Store, January 2012App Store page, archived Jan 17, 2012
FingerLaser II: 4.8 stars from 1,332 ratings in JapanAPPLION
No. 1, Taiwan Top Free iPhone Apps, October 2012iTunes chart screenshot; the free promotion is dated by 4Gamer, Oct 16, 2012
The 2012 listing read "TOP 1 FREE Action Game in Japan, Italy, Taiwan and Korea"App Store page, archived May 28, 2012
Bahamut 電玩瘋, episode 61 (Feb 11, 2012)Bahamut's YouTube channel, from 16:45
Best free iPhone and iPad games of 2013Tecnologici, archived Feb 2, 2013
// WHAT THEY SAID IN 2012

これこそiPhoneゲームだと言える完成度です!

"Polished enough to call it the very definition of an iPhone game."

AppBank, Japan, Jan 24, 2012

指先ひとつで遊べる爽快感。止め時がわかりません!

"The rush of playing with a single fingertip. I don't know when to stop!"

Famitsu App, Japan, on the first game (preserved on the 2014 App Store page)

きらびやかなエフェクトのアクションシューティング

"An action shooter with dazzling effects."

4Gamer, Japan, Oct 16, 2012

用你的手指發射雷射吧!過癮度滿百的 App

"Fire lasers with your fingers! An app that's all thrills."

Techbang (T客邦), Taiwan, Feb 20, 2012

彈指間輕鬆消滅敵軍

"Wipe out the enemy in a snap."

Bahamut GNN, Taiwan, Jan 17, 2012

Do not overlook this unique, fun, 5-star game!

AppChronicles, US, Editor's Pick, Jan 15, 2012
// SCREENSHOTS

Real gameplay on iPhone, no captions. Click any image for the full-size PNG (1179×2556).

Two lasers hitting a large boss ship A laser cutting through a dense swarm of enemies An energy bomb bursting in a crowded wave The Black Hole gear pulling in enemies Lasers firing into a screen full of enemies An energy bomb hitting a boss and its escort Two lasers aimed at a tight enemy formation The Upgrades screen The Gears screen
// KEY ART & LOGOS
Key art: three gameplay panels in red, green and blue
Key art, no text · PNG 1920×1080
Key art with the FingerLaserX wordmark
Key art with wordmark · PNG 1920×1080
FingerLaserX app icon
App icon · PNG 1024 · SVG
// ABOUT THE DEVELOPER

Wei Ting Weng is a solo game developer in Taiwan. He made FingerLaser and FingerLaser II on his own in 2012. FingerLaserX is his rebuild of the series, written from scratch over the past five years for iOS and Android.

// CONTACT

For interviews, questions or a pre-release build, email press@fl-x.cc. For Android, include the Google account email you use on Google Play.

Screenshots, video, logos and text on this page are free to use in coverage of FingerLaserX.

Gameplay videos and live streams of FingerLaserX are welcome, monetized or not. No need to ask.